![]() ![]() © 2023 Hookshot Media, partner of ReedPop. Join 407,473 people following Push Square: Horizon Forbidden West Guide: Walkthrough, Tips, and Tricks Sony Must Share Details of Exclusivity Deals with Microso. Despite Final Fantasy VII having initially released as a singular cohesive narrative in 1997, Final Fantasy VII Remake has an episodic story, meaning April 2020's release is just the. ![]() ![]() Hogwarts Legacy: All Field Guide Pages Locations What Time Is the Next State of Play Livestream? PS4 to PS5: All Games with Confirmed Free Upgrades New PS5, PS4 Games This Week (27th February to 5th March) Final Fantasy VII Remake Intergrade (PS5).Final Fantasy VII Remake Intergrade Review.What do you think of Square Enix's decision to slice Remake's story into three pieces? Could it have worked over two games? Write some fan fiction in the comments section below. With that in mind, we can certainly see why the development team might have considered a duology at one point or another. Turning it into trilogy seems to make a lot more sense - even if Remake's story is pushing the adventure in a new direction.īut you could also argue that Remake is stretched pretty thin to begin with, transforming the relatively compact Midgar arc into a 30+ hour, standalone game. Given that Final Fantasy VII Remake takes place entirely within the city of Midgar - the opening section of the original Final Fantasy VII that lasts just several hours - wrapping things up in a single sequel would probably be a tall order. GameSpot may get a commission from retail offers. Therefore, in truth, I thought that there might be an option to make it to the end in the next game." Kitase goes on to explain that the development schedule couldn't be finalised until the team had a better understanding of the project's overall scope: "At the beginning of development for Final Fantasy VII Remake, it was difficult to see how many man-hours and what kind of development cycle would be necessary, but by the time we finished, we could understand the required man-hours and schedule. First off, creating Final Fantasy VII Remakes engine likely took up a. "Originally, I was planning a trilogy, but Kitase suggested that they would like to explore the possibility of a two-part series," he continues. If Part 2 does cover a similar amount of the story, then a good ending point. "The reason we didn’t announce how many parts there would be until now was because we were considering whether it would be a trilogy or a two-part series," says Nomura, referencing the fact that we didn't get confirmation of a trilogy until just last month. In a recent Famitsu interview (via VGC), Remake director Tetsuya Nomura and producer Yoshinori Kitase admit that they considered making this a two-part saga. However, during the earlier days of development, that wasn't necessarily the case. Following the announcement of Final Fantasy VII Rebirth, Square Enix confirmed that its Remake series will be spread across three games. ![]()
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